This key art was created as the cover image for the announcement of a new demo on Steam. Designed to be adaptable across multiple formats and proportions, it maintains strong readability and visual impact.
Since the demo was built using purchased assets from Polygon, this artwork was composed in Unreal Engine using the same assets as a base. My role involved composing the scene, storytelling, character posing, color, and mood, followed by extensive overpainting to achieve a more polished, hand-painted stylized look.
It's important to note that this piece was made exclusively for the demo’s presentation and does not represent the final art style of the game. We are currently developing our own assets and refining our unique visual direction. :) Hopefully, more of that soon!